![]() If you get into close range, they're dead meat.Īrmored melee fighters with heavy shields. Sometimes the angle makes this ineffective and you might have to get closer. Deflecting their shots is usually the quickest way to kill them (deflecting works just like countering). Powerful long range attackers, the grenadiers should always be priority kills. Quick Kills work, but they require a button-mashing QTE. Feral Vision will eliminate visibility problems, and the best way to fight them is to get in close. The shotgun has good stopping power, which makes lunging very difficult. Shotgun wielding soldiers with cloaking powers. The main difference is that they have no fire and their overhead attack can easily be countered, which ends up being the best way to kill them. In non-jungle stages, these guys take the place of the machete champion. These guys are also susceptible to Fury moves, but it proves a less effective strategy. Same as the Leviathans, but a bit smaller and faster. This basic pattern is recycled for several other large enemies in the game. This means dodging is pretty important as a survival skill. ![]() The only way to effectively damage it is to get behind it and lunge. The Leviathan is introduced as a boss, but later becomes fairly common. Kill them quickly with Fury moves like the Claw Spin. They use the same attack patterns as the elite commando and machete champion, but they split into three enemies, so you shouldn't leave them unattended unless you want to be overwhelmed. Basic moves can be countered, and they're pretty susceptible to grabs and throw, but they can't be Quick Killed until they've taken some damage. These flaming warriors look pretty intimidating, and they have a leaping, overhead attack that is only stopable by a lung attack or needs to be dodged. You can execute them any way you want, just do it quickly. Having ranged attacks does give them an advantage however, especially in numbers, and the fact that they can hit you when you can't hit them back means they should be a priority in many battles. Like their machete-wielding brethren, these guys are very vulnerable, and their guns have very little stopping power. These are the most basic enemies in the game, and as such, they're vulnerable to pretty much everything, but especially Quick Kills and lunges, since their basic health is so low.
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